Less than 0.1% of quality loss (for diffuse textures) No problems or quality loss are to be expected. This allow a reduced Vram consumption, more FPS, and no quality change (well if you compare very carefully the converted textures with the originals ones you may notice some pixels have changed.) I just found them and converted them in the right format (DXT1 in this case). Some (thousands) textures From the original BSA are saved in a wrong format (usually DXT5 without alpha) resulting in a waste a Vram. This mod basically provide optimized version for all the un-optimized vanilla texture (around 4.500 of them + 15.000 other for the Distant Terrain). I primarily did it for myself but though it could be useful for other people.
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